Scientist Eclipse

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Scientist
Moebius scientist.png
Scientist
Difficulty: Hard
Superior: Chief Science Officer and Captain
Duties: Help the CSO with research, and explore the ruins and asteroids occupying this region of space.
Guides: Guide to the Research Labs, Guide to Explosives, Guide to Xenobotany, Lazarus Lore
Quote: I've made a note here: HUGE SUCCESS!

Description

You are a scientist working for the Lazarus Foundation. These are highly trained academics working to further the interests of the company through various research. Fields of study include: Technological research, archaeology, botany, genetics, and xenobiological studies. They are a freeform vocation choosing their own field of study and freely switching between them as required.

Guide

See Guide to the Research Labs

As a scientist you will start in the dorms or inside the research lab. You can find your locker upstairs past the break room. Your main responsibilities are to advance the technological capabilities of the crew through one of the fields of study. Technological research is the most common one requiring the use of a destructive analyzer. You can do this research to obtain atomcells, new weapons, new components and bluespace technology.

As per the Agreement, medical care cannot be charged for. This does not extend to tech. You are not obliged to give away any Lazarus secrets or classified research to anyone; but you are encouraged to make it available for purchase to increase corporate profits and fund further research.

On the very top level of the labs you will find the Archaelogical analysis room, the xenobiology lab and the xenobotany hydroponic garden. If you proceed past the toxin storage room and down the stairs, you will arrive at Genetics and the Vasiliy Dokuchaev Exploration Shuttle. You can use the shuttle to travel to any location that the Northern Light docks at.

Tips

  • Try and get your hands on a large amount of Uranium. Uranium is essential for atomcells; a bestselling product.
  • Implants and augmentations don’t fall under the agreements rules. The Chief Science Officer has the final say on all prices for augments and installations.
  • Trade with the vagabonds on board the ship, as they have access to the maintenance and can acquire rare research opportunities and resources. Who knows what kind of technological marvels were left behind in the scrap?

Reading Materials

See Guide to Robotics



List of Roles
Positions on NEV Northern Light
Captain's Crew Aegis Lazarus Sci Lazarus Med Engineering Free Trade Union Children of Mekhane
Captain Aegis
Commander
Chief
Science Officer
Chief
Medical Officer
Chief
Engineer
Union
Merchant
Preacher
First
Officer
Aegis
Gunnery Sergeant
Lazarus
Scientist
Lazarus
Doctor
Engineer Union
Technician
Acolyte
Bridge Officer Aegis
Inspector
Lazarus
Roboticist
Lazarus
Paramedic
Union
Miner
Agrolyte
Club
Manager
Aegis
Medical Specialist
Lazarus
Chemist
Union
Artist
Custodian
Club
Worker
Aegis
Operative
Lazarus
Psychiatrist
Vagabond