Enforcement Guide Eclipse

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AEGIS SECURITY SOLUTIONS
ENFORCEMENT HANDBOOK

Symbol of Aegis Security Solutions, a subsidiary of NanoTrasen

Working for Aegis is not a career for the weak at heart. In the line of duty, you can expect to face the slings and arrows not just of criminals, raiders, and all manner of creatures that seek to do harm to the ship and it’s crew, but you can also expect the ire of those who you seek to protect. “Why didn’t you do this/that” “Why did you take so long” “You aren’t the boss of me” etc. Even better, when you put yourself at risk, often there is no thanks for the job that you do. I say this not to warn off potential operatives but to give you understanding. This job will either break you down, or it will hone you into one of the finest individuals on this ship, and even if they forget to say it out loud many of the people you protect understand that you are both the first and last line of defense for them. It is a difficult job to be sure, but the rewards can be great if you have the fortitude to rise to the occasion.

Section 1: Aegis Ranks and Job Descriptions.

These are the careers available to you as you choose your path working for Aegis. Please remember that as a general rule, in any given rank or job you are also expected to perform the duties of the jobs below you as needed.

  • Aegis Commander (Lieutenants): You are the Department head of the N.E.V. Northern Light’s security forces. Ultimately in this position you have final say in all decisions regarding security. This means you also have responsibility for those under your command.
  • Aegis Gunnery Sergeant: You are the commander’s right hand and it is your duty to carry out their orders. When the Commander is unavailable the burden of leadership falls upon your shoulders. Your duties include:
    • Team Leader: It is your job to make sure that operatives do their duty and follow the orders of the commander, and when the commander isn't around or unavailable, you fill their shoes. This means you make sure operatives are credited for their accomplishments, and that their failures are yours to bear.
    • Warden: Maintain and watch over the cells and the prisoners there
    • Quartermaster: Maintain and monitor the armory, keep track of weapons and gear issued and restock when required, and acquire specialized equipment when needed.
    • Dispatcher: Direct operatives to where they need to be, prioritize calls so that operatives can respond to the highest priority threats in a timely manner.
  • Aegis Inspector: As Aegis inspector your primary duty is to investigate crimes and crime scenes. You are the investigative branch of Aegis and will work with the medical specialist to gather and document evidence. When not investigating crimes you may assist with normal operator tasks.
  • Aegis Medical Specialist: As a medical specialist your primary duty is to oversee the health of Aegis employees. Your secondary duty is to oversee the health of prisoners, and during combat situations you are expected to perform as a combat medic. When not handling a medical issue you are expected to assist in the gathering and analyzing of evidence along with the inspector.
  • Aegis Operative: You are the backbone of Aegis. Your duties involve patrolling the ship for hazards and aggressive flora and fauna, performing rescues of injured crew, and escorting members of other departments in dangerous areas at their request.

Section 2: Standard Operating Procedures

Interdepartmental Relations

First and foremost please remember that when dealing with members of other departments that while they do not have any direct authority over you, you also have none over them except in emergency situations or when you are in direct pursuit of a fugitive or suspect. If a member of a department asks you to leave, and there is no immediate need for you to deny them, it is preferred that you do as they ask. If you feel that they were wrong in this request and there is no immediate danger or threat, it is better to pull back and get superiors involved. Conversely, If there is a 7 or 8 bio hazard, or if you are in active pursuit of a violent fugitive you do have limited authority to demand entry into departments. Please keep in mind that exercising this can cause friction, so please use good judgement when deciding to press the issue.

Use of Force

As a representative of Aegis, you are expected to use the minimum amount of force necessary to resolve a situation. Even as an operative you have a fairly broad scope of actions you can take to ensure the safety of the crew and the ship, but keep in mind that your actions will often be scrutinized. It is strongly recommended that if you can resolve a situation peacefully or diplomatically you take that route.

Not all problems can be solved with words, and when that happens force may be necessary to resolve conflict. It is generally recommended that you use non lethal means of apprehension whenever possible, as we have several means of deploying non lethal ordinance. When engaging an enemy, be mindful of bystanders and do your best to minimize collateral damage. In the field, the decision on what level of ordnance to use rests on the operative, however keep in mind that using excessive force can lead to disciplinary action.

Search and Seizure

As a member of Aegis one of your duties will be to confiscate contraband. When an entire department must be searched, it should always be done with a warrant and initiated by an inspector or above. When it comes to the search of an individual many believe that a warrant is required to search someone, however that is not the case in many situations, however in order to preserve the peace, Aegis has decided to enact the following guidelines.

A warrant is not necessary to search someone if one or more of the following conditions are met:

  • The operative sees contraband which the suspect then hides
  • The contraband is seen and reported by another crewmember and reported to an operative.
  • The suspect has been detained or arrested for another crime.
  • The suspect has been listed as a risk by a member of command and as such is subject to random searches

If you ever feel like someone needs to be searched, Inspectors and above can write out warrants for said searches. As always there are exceptions to the rule, and in emergency situations these guidelines can be disregarded, but keep in mind that if you should decide to make that choice disciplinary action may occur if command disagrees with this decision after review.

Section 3: Weapons of Aegis

Standard Issue Weapons

These are weapons available to all Aegis personnel. These weapons can be found either in your personal lockers, or in the lower armoury.

Picture Name Description Suggested Use

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FS PDW E Martin Standard Issue Small energy Pistol with stun and lethal modes.

Ammo Type: S Cell

Very good on lesser roaches, lightly armored targets and can fire through glas

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FS Power Glove Gloves that deliver an electric shock to anything you grab while active.

Ammo Type: M Cell

Excellent on roaches, kills most instantly Works good for non lethal takedowns since you cannot be disarmed.

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Stun Baton Truncheon that can be charged for extra stun damage.

Ammo Type: M Cell

Decent backup melee weapon. Not quite as good as power gloves because you can lose them if knocked down or disarmed

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FS CAR .25 CS "Sol" Standard issue carbine for operatives.

Ammo Type: .25 Caseless

Standard issue long arm for Operatives. Average performance in most applications.

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FS HG .35 Auto "Paco" Standard issue pistol for operatives.

Ammo Type: .35 Auto

Good general use pistol.

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FS MP .35 Auto "Molly" Standard issue machine pistol for Medical Specialists.

Ammo Type: .40 Auto

Very compact machine pistol that can accept smg magazines and fit in most holsters. High rate of fire, good capacity, low penetration. An excellent defensive weapon for personnel not on the front lines.

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FS REV .40 Magnum "Consul" Standard issue revolver for Inspectors.

Ammo Type: .40 Auto

Six shot revolver. extremely powerful, but slow firing.


Tactical Weapons

These weapons can be found in the secure armoury, and are available to Aegis Personnel with permission from the Sergeant or Commander.

Picture Name Description Suggested Use

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FS PR "Cassad" Plasma rifle.

Ammo Type: M Cell

Large energy rifle. Large number of shots per cell. Weaker damage than similar weapons.

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NT IR "Halicon" Ion rifle.

Ammo Type: M Cell

Excellent choice for disabling mechanical enemies, very power hungry.

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NT LG "Lightfall" Scoped laser rifle.

Ammo Type: M Cell

Moderate number of shots per cell, attached scope allows for long range shooting. Can shoot through glass.

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FS AR .20 "Wintermute" Scoped assault rifle.

Ammo Type: .20 Rifle

Decently powerful ballistic rifle. Very accurate on single shot.

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FS SG "Bull" Multibarrel combat shotgun.

Ammo Type: Shotgun Shells

Shotgun capable of shooting two barrels with a single shot. Good for groups of weak enemies.

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FS SMG .35 Auto "Straylight" Tactical .35 Auto SMG.

Ammo Type: .35 Auto

High rate of fire and good ammo capacity with extended magazines make it a good choice for close quarters.

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FS GL "Lenar" Tactical Grenade Launcher.

Ammo Type: Standard Grenades

High power scope allows you to lob grenades much further than you can throw them.


Section 4: Mental Health in Aegis

As a member of Aegis Security Solutions, you will be on the front lines defending your crew from all manner of hostiles that may be encountered during your voyage. You will also be expected to protect the crew from internal threats, whether that be stowaways or spies, assassins or crew that have gone mad from the isolation of deep space travel. You will be the one the crew calls when fecal matter hits the ventilation system, and you will also be the one they blame for any lapses in your ship's security, whether or not you had any hand in that failing.

This might sound like the grumblings of an old jaded veteran who's too deep in his cups trying to scare you off joining Aegis, but it is not. This is meant to be a warning, as the job will be taxing, no matter where you are stationed. You should always be aware of both your own mental health, and that of your colleagues. Be on the lookout for signs of stress in yourself and others, and do not be afraid to report such to your Medical Specialist or your Commander, who can refer you to a ship psychiatrist for assistance, or may be able to provide other assistance, such as unpaid leave (if staffing allows) or reassignment to other duties.